@startuml
sprite $dolly [48x48/16] {
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}


!define FA6_DOLLY(_alias) ENTITY(rectangle,black,dolly,_alias,FA6 DOLLY)
!define FA6_DOLLY(_alias, _label) ENTITY(rectangle,black,dolly,_label, _alias,FA6 DOLLY)
!define FA6_DOLLY(_alias, _label, _shape) ENTITY(_shape,black,dolly,_label, _alias,FA6 DOLLY)
!define FA6_DOLLY(_alias, _label, _shape, _color) ENTITY(_shape,_color,dolly,_label, _alias,FA6 DOLLY)
skinparam folderBackgroundColor<<FA6 DOLLY>> White
@enduml